Thứ Ba, 13 tháng 6, 2017

Waching daily Jun 14 2017

So you took a chance on a new device and ordered yourself a Steam Controller.

Maybe you heard some of the praise regarding its revolutionary design or maybe you just

want to see if it is as bad as the press is making it out to be.

It finally arrives and you tear open the box.

Holding the Steam Controller in your hands you realize "uh, not much here feels familiar."

The traditional input methods are pushed out of the way, the triggers feel weird, and these

two flat pads can't possibly be better than joysticks.

A bit uneasy, you boot up Steam hoping to find some information about using this arcane

device and instead are met with obtuse option screens and practically nothing in the way

of a tutorial.

"This is quickly looking to be a wasted purchase," you think to yourself as you

feel the urge to grab your trusty Xbox controller or place your hands in those comfortable positions

caressing your keyboard and mouse.

This scenario isn't uncommon.

The Steam Controller is very much a new kind of controller that uses many different aspects

from the past in new ways or combinations.

For that reason alone it can be intimidating, but especially so given the sparse amount

of information out there that is aimed at novice users.

With that in mind, I will be going over some of the most basic aspects of using the Steam

Controller assuming the users knows absolutely nothing about the device.

The information will be broken up into two parts -- hardware and software -- and timestamps

have been provided in the description for those wanting advice on a specific topic.

Getting familiar with the hardware is the most important step for new users.

While most of this information might seem like common knowledge for those familiar with

gamepads it is still a fundamental foundation that is worth going over.

The most traditional aspects of the Steam Controller are the joystick, face buttons,

and auxiliary buttons -- Start, Select, and Home.

The joystick and face buttons are a bit smaller than other console gamepads but otherwise

these three areas all function identically to what many video game players are used to.

At the top we have the bumpers and the triggers.

While the bumpers act much like any other shoulder buttons the triggers are broken up

into two stages.

There is a physical and auditory click when the trigger is fully pressed -- this is the

full pull -- and all of the space between this and fully released is the soft pull.

These types of buttons are commonly referred to as a dual stage trigger.

On the back of the Steam Controller is where the grip buttons and battery compartment are

located.

These grips provide two additional buttons, one on either side.

When the back cover is popped off you can see how the grips actually work.

There are two plastic stands that sit right against the actual buttons.

The battery compartments can be found on either side of the controller and house one battery

each.

Going back to the front of the controller we find the most interesting aspect: the touchpads.

For those that have used laptop mousepads before, these work very similarly.

They can detect where your thumb is, how far it has moved, and also click in for a physical

button press.

Finally, on the inside is a gyrometer that detects the controller's orientation across

three axes.

The battery compartments are a bit unorthodox in their implementation but end up working

pretty well despite some shortcomings.

To insert a battery you simply angle one in -- positive side first -- and then slide the

negative side in.

You will know that the battery is secured when the release mechanism pops out: both

visually and with an auditory pop/snap/click type of sound.

As for releasing a battery, push the release mechanism up and that will push the negative

end of the battery out far enough for you to pull the rest out.

The only negative aspect to this is that the battery compartment is pretty snug and there

have been incidents of stuck batteries.

However, I will suggest the best battery choice to be Eneloops -- both for size and performance.

I've tried many batteries with the Steam Controller and I always end up using Eneloops.

They have a bit of a snug fit but still go in and come out with ease.

Even better is that you will get many days out of a single charge.

I haven't done any extensive testing but I only have to charge batteries once every

1-2 months with daily usage and I've used the Steam Controller for over a year.

A common complaint against the Steam Controller is that it is uncomfortable to hold and that

it causes soreness and fatigue.

There is definitely some truth to this, though it varies between users, as the device is

weighted and shaped differently to traditional controllers and works better with a different

type of grip than one that is commonly used.

I find that the best way to hold the controller is to cradle it in my palms and rest the trigger

lip on my middle fingers.

Due to the batteries sitting directly in the user's hand the controller practically balances

itself.

For this reason alone I highly recommend keeping batteries in the device, even if you are using

it wired.

The extra weight that is applied directly into your hands will keep the controller from

feeling top heavy and/or too light.

Just a note, none of this should be seen as the de facto way to hold the Steam Controller.

This is just what works best for me.

Alright, now that you have an understanding of everything that is happening hardware-wise,

let's take a look at the software.

The software component to the Steam Controller is extensive and there isn't any way to

include it all in this video so instead I will be touching on everything briefly and

will have future videos thoroughly covering specific aspects.

The very first interaction any new user will have with the Steam Controller is Lizard Mode.

This is the default configuration that is included in the controller firmware and is

activated whenever the Steam software is not running.

This config includes some basic mouse and keyboard functionality -- arrow keys, mouse

movement, mouse clicks, enter, escape, and tab -- and is designed to enable the user

to get Steam running without the need for a keyboard and mouse.

Unlike the rest of the software, there currently isn't any method to customize this config

as it is stored in the controller firmware.

Since this is the "Steam" Controller it shouldn't come as any surprise that the

Steam Software is required to get the most out of the controller.

The Steam Controller was originally intertwined with Big Picture Mode but as of June 2, 2017

it is fully configurable from the desktop interface.

While not a requirement, I suggest The first step to setting up the Steam Controller is

to register the device with Steam, which is accomplished in the Controller Settings menu.

This is found in Steam, Settings, Controller Tab for the desktop interface and is found

in the Settings area of Big Picture Mode.

Once inside of the Controller Settings, press "Add a Steam Controller," then hold the

'X' button as you power on the controller.

You might have to input a string of buttons as well but it's been so long since I registered

a controller that it might be different now.

With your device registered to your Steam Account you can customize its name, change

the power on and power off jingles, default vibration settings, and adjust the brightness

of the Steam Button icon.

Now that your Steam Controller is setup you can start playing games with it.

Well….kind of.

Each game still needs to be configured, though it is easier and quicker than it sounds.

The Steam Input Configurator is the next place we need to explore.

This is where controller configs are created on a per-game basis.

In the Desktop interface, the Configurator can be accessed via the Links menu or a game's

right click menu.

For Big Picture Mode it is found in a game's Manage Game menu.

If this option isn't present then make sure your controller is powered on as Steam hides

these options when controllers aren't present.

If a game has controller support already there is a good chance that it will be preconfigured

as an Xbox controller, just like here for Bioshock.

I won't be going into much detail -- that would make this video several hours long -- but

I will say that a lot of the basic stuff is self explanatory.

These buttons here are the back grips, this symbol is for configuring the gyrometer, and

this glyph is for clicking in the joystick or touchpad.

There are a few ways to help speed up the configuration process.

Pressing 'X' will bring up the configuration browser allowing us to find other configurations.

The first config you'll see is the one that the developer recommends for the game, that

is if they have recommended one.

This can range from a simple config that imitates an Xbox controller to something handcrafted,

designed solely for that one game.

Currently you're more likely to find the former but hopefully as the device becomes

more popular that will change.

Next, Valve has included some generic setups that work with many popular games.

These can be found in the Templates section.

To break this down a bit, there is one template for keyboard and mouse and four nearly identical

templates for gamepads.

The keyboard input places WASD, E, R, and other common buttons for action games across

the controller in a fashion that makes it feel like an Xbox controller (i.e. movement

on the joystick, aiming on the right pad, shooting and iron sights on the triggers,

etc).

The gamepad templates are all identical except for how they handle aiming on the right pad.

For simplicity sake, if aiming on one doesn't feel right then try one of the others and

see if you like it better.

The other two templates shown are custom templates that I have made, something that I will touch

on in another episode.

Finally, Community Configs is where you will go to find configs that other users have made

and uploaded to Valve's cloud server.

These can be sorted by either votes or playtime and are a great starting point for newcomers

since you can see how more experienced users manipulate the controller to better work for

them.

If you want to jump right in and make your own then it is as simple as selecting a button

on the controller and then telling it what you want to do.

You can select from keyboard, mouse, and Xinput (aka Xbox 360) commands.

There is a lot more depth to the configurator but this should be enough to get you started

with making a simple first config.

And that's it, now you can start playing.

Just remember that you will need to set a config for every game you want to play.

This could be as quick as picking the top community config or as lengthy as making your

own using every single tool that Valve offers.

Some users enjoy spending their first 30 minutes of a game perfecting the config while others

like the plug and play idea of using other's configs.

Each are valid ways to use the Steam Controller.

That isn't the end though.

There are three more configs that can be altered should you wish.

They are the Desktop, Big Picture, and Steam Chords configs.

These can be found in the Controller Tab of the desktop UI Settings window and the Base

Configurations menu item in the Big Picture Mode Settings.

The first two are self explanatory.

The Desktop config is the one used when in the Operating System environment and the Big

Picture config is the one used when inside of Big Picture Mode.

Steam Chords (soon to be renamed to Guide Chords) are a global config that are usable

whenever the Steam Button is held.

Stuff like "Hold Steam and press Right Trigger to take a screenshot" or "Hold Steam and

press X to go to next track in Spotify."

And if you are thinking that this is amazing and a super powerful tool then you would be

correct.

So that covers the basics of the Steam Controller.

Before I end this though, a couple of tips and tricks that will help the first few hours

go by a little smoother.

I explained how to make a config before actually loading the game but a config can be modifying

while in game as well.

The configuration menu can be accessed from within in a game simply by hitting the Steam

button and selecting Controller Configuration.

This will take you to the same screen as usual.

This only works for the Big Picture Mode Overlay however.

The desktop overlay lacks all of the controller configuration options.

To remedy this, Valve implemented an option to launch the Big Picture Mode Overlay from

the Desktop UI whenever the Steam Controller is present.

This option can be found in Steam's settings under the "In-Game" tab.

This will grant the desktop overlay when using keyboard and mouse and the Big Picture overlay

when using your Steam Controller.

And finally, just remember that the Steam Controller is a brand new device with it's

own strengths and quirks.

Most people will not pick it up immediately and begin playing with the same proficiency

as their preferred device -- whether that be the mouse and keyboard combination or a

traditional dual stick gamepad.

Not only are there several new motions for your thumbs and fingers to learn and commit

to muscle memory but the gryometer uses muscles that mostly likely have never been used for

gaming before.

So just think back to the first time you played with mouse look, a modern controller, or even

a niche peripheral like a Rock Band guitar and remember that it took perseverance and

practice to master that input device.

The Steam Controller is no different.

So just get the right expectations going in and you'll find yourself enjoying it much

more.

For more infomation >> Steam Controller Essentials: Steam Controller and You - Duration: 12:27.

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How To Make a Margarita with Margarita Mix📗 Bartending 101 Basics - Duration: 3:43.

welcome to conman cocktails I'm your host Derrick so more let's talk about

making a margarita with some off-the-shelf margarita mix the first

thing you want to really take into consideration are the base ingredients

of the margarita mixer you're picking up I tend to favor those that I can read

the base ingredients in English and it sounds like normal words that's the way

I roll so that means no high fructose corn syrup no crazy weird chemicals this

sucker here this is Powell in Mahoney crap cocktail mixers looks like it's

going to be filtered water cane sugar lime juice from concentrate citric acid

natural orange extract there's your margarita those are ingredients what

we're going to do to create this is we're going to do 3 ounces of a

margarita mix to one and a half ounces of tequila shake ball serve over rice

the recipes are off and on the back you can reference that or you can kind of

class it up a little bit like we're going to do so first what you're going

to need is some sort of shake or proccess shaker is what I typically use

for cobbler shaker which is a three pinch you could get one of these at

Austin recom it's called the bartender kit or it is fine shape a jigger four

measures you don't have a jigger your break cores use a shot glass these are

usually about two ounces so you can kind of just do the math double your portions

if you want round up do three shots of this stuff and on one shot of that stuff

what's that up tequila for this I'm going to use some Qasimi goes 100 cent

de Gotha if you have Jose Cuervo gold throw it out get yourself some 100%

agave tequila let's make a recipe 3 ounces so that's like this is a 2 ounce

jigger top and the other side is an ounce so that's three cotta amigos

this is represent you can use a Blanco if you'd like I like the little extra

tequila punch to it a little bit of that a gob a flavor so they do that I usually

go with the Reposado because I'm going to kill the lover I

love margaritas ounce and a half we're going to shake it up

crushed ice you beautiful crushed ice if you just have cubes you could use cubes

but let's let's take this the extra mile I don't like salt so what I typically do

is I opt for a partial salt because you don't know if they're going to like salt

or not right so what do you do well first thing I do is I like to line just

the outside that way the salt doesn't get inside and create a salty beverage a

little salt there for those that like the salt optional there we go little

crushed ice for that little baby let's get the good stuff going oh yeah the

Marguerita up there still ready it's warm out you need a summer drink there's

another whole list of playlists of summer drinks a garnish this is a

beautiful mixed margarita let's make it tasty oh I love the Reposado flavor just

bursts in your face this works really well if you're heading over to a buddy's

house and they're like dude let's make margaritas you're like I didn't make the

sour mix I don't have all the stuff and I need a recipe I get yourself a bottle

of sour mix something that's lovely and good and has real flavor to it don't

just buy a big jug of that crap check your ingredients

that's your lesson bartender basics right here check the ingredients on your

products before you use them because good products make good cocktails and

that my friends is a great looking margarita that is how we're going to

teach you today how to drink

For more infomation >> How To Make a Margarita with Margarita Mix📗 Bartending 101 Basics - Duration: 3:43.

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When You See a CUTE Guy in Ramadan | FROGGY - Duration: 2:04.

When You See a CUTE Guy in Ramadan |

FROGGY When

You See a CUTE Guy in Ramadan | FROGGY

When You See a CUTE Guy in Ramadan | FROGGY When You See a CUTE Guy in

Ramadan | FROGGY When You See a CUTE Guy in Ramadan | FROGGY

When You See a CUTE Guy in Ramadan | FROGGY

For more infomation >> When You See a CUTE Guy in Ramadan | FROGGY - Duration: 2:04.

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When You Forget It s Ramadan | FROGGY - Duration: 1:48.

When You Forget It s Ramadan | FROGGY

When You Forget It s Ramadan | FROGGY

ha what why are you drinking water without thirsty so you're not fasting

today I forgot yeah you're welcome I was going to say thanks for letting me

take your new dress what she already said you're welcome

I wasn't even sister we don't lie what we were fasting ok but Wow

look how nice and dress was was yeah because I felt so what about to do with

my dress because I was in the dress you owe me oh I know I'll get back in

hundred dollars hundred dollars yeah I took it from your purse this morning

you stole how I did it yes you did the only thing I stole are your new shoes

I'm going to tell Dad he already knows he already knows that you stole oh I

thought you were going to go tell them you're adopted he already knows I'm

gonna cry I think cuz you looked at yourself in the mirror are you calling

me ugly no I would never do that oh so pretty no you're pretty ugly did

you just call us ugly then checking out guys on Instagram what

that's Haram honey so cute excuse me that's your brother-in-law but he's

never gonna want to marry you you shouldn't be talking you're adopted hey

she's not adopted so are you you're me what do you mean

she means you're me you both need to shut up you swore broke your bad what

she did that on purpose so she can go check out guys I knew it she's been

trying to do it since she woke up do you want your $100 spot or no what

$100 yes I do go and make it starvin no I'm too ugly

to make a star yeah so am I

For more infomation >> When You Forget It s Ramadan | FROGGY - Duration: 1:48.

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Iain Percy: "This is the most charged, amazing racing you'll see, it blows me away." - Duration: 5:01.

The message from Artemis Racing's Team Manager and Tactician Iain Percy, moments after the Swedish team were eliminated from the 35th America's Cup

following a 5-2 Louis Vuitton America's Cup Challenger Playoffs Finals defeat to Peter Burling's Emirates Team New Zealand yesterday (Monday 12th June).

Defeat to the Kiwis brought an end to Artemis Racing's hopes of challenging ORACLE TEAM USA for the 'Auld Mug'

as they narrowly missed out on a place in the America's Cup Match, presented by Louis Vuitton.

However, while naturally disappointed, Percy is confident that with the continued support of Torbjörn Törnqvist (Artemis Racing Team Principal) and

and their 'unique' team spirit, the Swedish team will be back for another assault on the oldest trophy in international sport, even if that doesn't include him

I can be philosophical about our journey," said the 41-year-old, whose partner is due to give birth imminently to their first child.

We are all competitors and it is tough to lose. We lost to a great team but it has been three years since we were in a very different place.

"Competitively we were a long way behind and to see where we are now, right there with ORACLE TEAM USA and Emirates Team New Zealand, takes a monumental effort.

We've closed the gap, I would have liked to have closed it more and felt we could, but it wasn't to be this time.

It doesn't just happen like that, there's been hundreds of people

in our team working full on for three years to get us to this stage and so I feel immense pride, but also disappointment.

"I think our owners are also a pretty special part of what we are about.

There's not many people like Torbjörn in the world who have been that successful, so for me personally it's really important to have him

Also, it is always about your teammates and the group you are with. We moved to a new country and lived with each other day in and day out.

There are one hundred people who share this passion to win this crazy trophy, so it has to be about your team mates.

As team spirit goes, I think it is pretty hard to beat Artemis Racing, it is unique

We are very much a family here and we are all proud of our efforts.

Torbjörn has enjoyed this campaign a lot but he is a competitor too and wants to win. However he can see the trajectory of

our improvement compared to ORACLE TEAM USA and Emirates Team New Zealand and he can see we've made massive inroads

If you follow that path up it is only going one way. He has amazing faith

in us and I'd be amazed if he doesn't want to take at least one more go at this old trophy.

Speaking about next steps for himself, Iain said, "Age definitely catches up with you and I'm not sure it would solely be my decision if I

continue, it would be more Nathan's (Nathan Outteridge-Artemis Racing helmsman) call if I'll be continuing or not. What I care about is Artemis Racing as a team."

While his own future may remain unclear, one thing Percy is certain about

is the incredible spectacle that he has helped be a part of and his hopes for how it continues in the years to come.

I think this has been the best sport, not just sailing, the best sport there's been on television, ever

It's the most charged amazing racing you'll see, it blows me away," added the British double Olympic champion on the 35th America's Cup.

"I like watching a Formula 1 race but you pretty much know who is going to win

from half way through - not in this! You've got the wind, you've got every manuevre, its so difficult to do - it's unbelievable"

Being part of it you realise how special it is. It has been awesome and if we

carry on with this format, sailing is going to be one of the best sports to watch over the next 20 years."

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